Magic Leap

Magic Leap

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2019
31 Dec 2019

The AR, VR and MR Market Is Estimated to be Over $30Bn by 2030

New IDTechEx report on AR, VR and MR products by Technology Analyst Dr. Charlotte Coles discusses the technology, market, and players of the past, present and future. XR, or extended reality, products are at the forefront of technological change. Virtual reality, Augmented Reality and Mixed Reality. With so many different XR products now available for a variety of use cases, it is important to understand how the different technologies are used, and companies which create them.
12 Dec 2019

2019: A year of XR Technology

This premium article rounds up some of the news stories from XR (AR, VR and MR) topics in 2019.
14 Aug 2019

Magic Leap - Health and Fitness Business Unit

IDTechEx interviewed Jennifer Esposito, Vice President and General Manager of the Health and Fitness Business Unit at Magic Leap. We discussed their efforts and objectives in the healthcare space.
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2017
4 Apr 2017

SID AR/VR Survey Results

Perhaps no technology in recent times, has generated more interest and investment than Virtual (VR) and Augmented Reality (AR). SID conducted a survey among their members on this technology and here are the results.
26 Jan 2017

Osterhout Design Group

ODG is a smart eyewear company based in San Francisco, CA. IDTechEx toured their booth at CES, and interviewed Patrick Johnson, ODG's Director of Business Development.
24 Jan 2017

Investment in breakthrough waveguide optics company

DigiLens Inc announced the closing of a $22 million Series B investment round.
2016
6 Oct 2016

Less is more in smart eyewear

With the recent launch and announcement of two smart eyewear products in two weeks, IDTechEx Technology Analyst James Hayward looks back at the checkered history of smart eyewear, and examines what the differences will be with this new generation of products.
8 Feb 2016

Display and optics architecture in AR and VR smartglasses applications

This article looks into some of the differences in requirements in AR and VR head mounted displays.