This report has been updated. Click here to view latest edition.
If you have previously purchased the archived report below then please use the download links on the right to download the files.
1. | EXECUTIVE INTRODUCTION AND SUMMARY |
1.1. | Structure of this report |
1.2. | Types of haptics: features |
1.3. | Type of haptics: applications and examples |
1.4. | Technology readiness and adoption |
1.5. | Types of haptics: technology |
1.6. | Haptic actuation technologies: key SWOT |
1.7. | The incumbent technologies: ERM and LRA |
1.8. | Displacing the incumbent technologies |
1.9. | Emerging haptics find their niches |
1.10. | Old markets are faced with challenges |
1.11. | Haptics revenue over time (historic data & forecast) |
1.12. | New markets provide the greatest opportunities |
1.13. | Haptics revenue by device type, forecast (2022-2033) |
1.14. | Automotive |
1.15. | Haptics in vehicle interiors: Examples |
1.16. | Haptics revenue by type of haptics, historic (2011-2021) |
1.17. | Haptics revenue by type of haptics, forecast (2022-2033) |
1.18. | Haptics revenue by device type, historic (2011-2021) |
1.19. | Haptics revenue by actuator technology, historic (2011-2021) |
1.20. | Haptics revenue by actuator technology, forecast (2022-2033) |
1.21. | The potential value-adds from haptic feedback |
1.22. | What has happened in the last two years? |
1.23. | Summary table of key forecast data |
1.24. | Company Profiles |
2. | INTRODUCTION OF HAPTICS TECHNOLOGIES |
2.1. | How the sense of touch works |
2.2. | Types of haptics (1) |
2.3. | Types of haptics (2) |
2.4. | Core vs peripheral haptics |
2.5. | Technology readiness and adoption |
2.6. | What has happened in the last two years? |
3. | ELECTROMAGNETIC HAPTIC ACTUATORS: ERMS, LRAS, VCMS AND EMERGING OPTIONS |
3.1.1. | Introduction: electromagnetic actuators |
3.2. | Eccentric Rotating Mass Motors (ERM motors or ERMs) |
3.3. | Introduction: ERM motors |
3.3.1. | ERM Drivers |
3.3.2. | Varying response from an ERM motor |
3.3.3. | SWOT Analysis - ERM Motors |
3.4. | Linear resonant actuators (LRAs) |
3.4.1. | LRA Structure |
3.4.2. | LRA Structure |
3.4.3. | Apple's Taptic Engine |
3.4.4. | LRA properties and performance |
3.4.5. | LRA Drivers |
3.4.6. | Varying responses in an LRA |
3.4.7. | SWOT: Linear Resonant Actuators (LRAs) |
3.4.8. | Voice coil motors (VCMs) and custom electromagnetic actuators |
3.5. | Voice coil motor structure |
3.5.1. | Nidec Sankyo: VCMs for haptics |
3.5.2. | TITAN Haptics (formerly a part of Nanoport) |
3.5.3. | Miraisens |
3.5.4. | Actronika |
3.5.5. | SWOT: Voice coil motors (VCMs) |
3.6. | Performance enhancement with multiple actuators |
3.6.1. | General Vibration: "SAVANT" |
3.6.2. | SAVANT with ERM motors - the Gemini Drive |
3.6.3. | General Vibration - LRA SAVANTs |
3.7. | Electromagnetic haptics: Actuator and driver suppliers |
3.7.1. | Electromagnetic haptic actuator suppliers: Summary |
3.7.2. | Trends and themes in the actuator market |
3.7.3. | Differentiation between actuator suppliers |
3.7.4. | Five Forces (Porter) analysis for electromagnetic actuator suppliers |
3.7.5. | Electromagnetic haptic driver suppliers: Summary |
3.7.6. | Themes and trends in the haptics driver market |
4. | PIEZOELECTRIC ACTUATORS |
4.1. | Technology Analysis of Piezoelectric Actuators |
4.1.1. | Background and definitions |
4.1.2. | Piezoelectric haptic actuators |
4.1.3. | Piezoelectric effect |
4.1.4. | Piezoelectric actuator materials |
4.1.5. | Piezoelectric composites are also an option |
4.1.6. | Value chain for piezoelectric actuators |
4.1.7. | Device integration |
4.1.8. | Challenges with integration: Durability |
4.1.9. | Driver innovation |
4.1.10. | Use cases for piezoelectric haptics |
4.1.11. | Coupled sensor-actuator systems with piezoelectrics |
4.1.12. | Use in surface haptics |
4.1.13. | SWOT: Piezoelectric Ceramics |
4.2. | Company examples |
4.2.1. | Aito |
4.2.2. | Boréas Technologies |
4.2.3. | Texas Instruments |
4.2.4. | TDK |
4.2.5. | hap2U |
4.2.6. | ASLA Tech |
4.2.7. | Other players |
5. | ELECTROACTIVE POLYMERS (EAPS) |
5.1.1. | Types of electroactive polymer (EAP) |
5.1.2. | Types of electroactive polymer (continued) |
5.1.3. | Comparing physical properties of EAPs |
5.2. | Piezoelectric Polymers |
5.2.1. | Background and Definitions: Piezoelectric constants |
5.2.2. | Why use a polymer? - Materials Choices |
5.2.3. | PVDF-based polymer options for haptic actuators |
5.2.4. | Novasentis / Kemet |
5.2.5. | Example demonstrator with polymeric haptics |
5.2.6. | SWOT: Piezoelectric polymers |
5.3. | Dielectric elastomers (DEAs) |
5.3.1. | Comparing DEAs with Ceramics and SMAs |
5.3.2. | Dielectric elastomers as haptic actuators |
5.3.3. | Artificial Muscle |
5.3.4. | Toyoda Gosei |
5.3.5. | Leap Technology & ElastiSense |
5.3.6. | CT Systems |
5.3.7. | SWOT: Dielectric elastomers |
5.4. | Conclusions: Soft actuators |
5.4.1. | Technology benchmarking: Soft actuators |
6. | SHAPE MEMORY ALLOYS (SMAS) |
6.1. | Introduction to shape memory alloys |
6.2. | Deploying SMA as conventional haptic actuators |
6.3. | SMA haptics: some metrics |
6.4. | SWOT: SMAs |
7. | SURFACE HAPTICS, DISPLAY HAPTICS & VARIABLE FRICTION |
7.1.1. | Surface haptics & display haptics: Introduction |
7.1.2. | Introduction: Surface haptics |
7.1.3. | Market forecast: surface haptics |
7.2. | Surface haptics with traditional actuator technologies |
7.2.1. | Bending wave haptic feedback |
7.2.2. | Redux ST acquired by Alphabet |
7.2.3. | Nidec Copal - surface haptics |
7.2.4. | SMK Electronics |
7.2.5. | Innolux |
7.2.6. | Taiyo Yunden |
7.2.7. | SWOT: Surface haptics with traditional actuators |
7.3. | Electrostatic Friction (ESF) |
7.3.1. | Electrostatic Friction (ESF) |
7.3.2. | Tanvas |
7.3.3. | Tanvas' new technology on flex surfaces |
7.3.4. | O-Film's acquisition of Senseg |
7.3.5. | SWOT: Electrostatic Friction |
7.4. | Ultrasonic Vibration (USV) |
7.4.1. | Ultrasonic Vibration (USV) |
7.4.2. | hap2U |
7.4.3. | Taiyo Yuden |
7.4.4. | SWOT: Ultrasonic vibration |
7.5. | Other types of surface haptics |
7.6. | Tactile shear feedback |
7.6.1. | Tactical Haptics: custom VR controllers |
7.6.2. | Shear forces for variable friction displays |
7.6.3. | Example from TDK |
7.7. | Microfluidic haptics |
7.7.1. | Tactus Technology |
7.7.2. | Microfluidics: Tactus Technology |
7.7.3. | Other microfluidic haptics: HaptX |
7.8. | Surface haptics: Conclusions |
7.8.1. | Technology benchmarking: Surface haptics |
7.8.2. | Conclusions: Surface haptics |
8. | BUTTON HAPTICS |
8.1. | Haptics for button replacement |
8.2. | Button haptics: Examples |
8.3. | Button haptics in smartphones? |
8.4. | Market forecast: Button haptics |
9. | CONTACTLESS HAPTICS |
9.1. | Background: Contactless haptics |
9.2. | Ultrasonic haptics |
9.3. | Ultraleap |
9.4. | Ultraleap: Mid-air haptics for automotive |
9.5. | Metasonics |
9.6. | Hanyang University |
9.7. | Air Vortex |
9.8. | Technology comparison for contactless haptics |
9.9. | The commercial reality |
9.10. | Contactless haptics revenue, historic (2011-2021) |
9.11. | Contactless haptics revenue, forecast (2022-2033) |
10. | KINAESTHETIC HAPTICS |
10.1.1. | Kinaesthetic haptics |
10.1.2. | Medical |
10.1.3. | Gaming controllers |
10.1.4. | Data and forecast for kinaesthetic haptics |
10.2. | Related topic: Power-assist exoskeletons and apparel |
10.2.1. | Power assist exoskeletons |
10.2.2. | The relationship between assistive devices and kinaesthetic haptics |
10.3. | Roots in medical rehabilitation |
10.3.1. | Example: Ekso Bionics |
10.3.2. | Samsung & SAIT |
10.3.3. | Rehabotics Medical Technology |
10.3.4. | Rehabotics Medical Technology |
10.3.5. | BrainCo: create affordable smart prosthetics |
10.3.6. | Neofect: Rapael smart glove for home rehab |
10.4. | Towards other application areas |
10.4.1. | Seoul National University |
10.4.2. | SenseGlove |
10.4.3. | Smart-Ship |
10.4.4. | Teslasuit |
10.4.5. | AIM and Racer |
10.4.6. | Geographical and market trends |
11. | OTHER EMERGING HAPTIC TECHNOLOGIES |
11.1. | Thermal haptics |
11.1.1. | Thermal haptics and thermoreceptors |
11.1.2. | Thermoelectric cooler (Peltier devices) |
11.1.3. | National University of Singapore - Ambiotherm |
11.1.4. | MIT - the scuba diving simulator Amphibian |
11.1.5. | Thermal-resistive heaters |
11.1.6. | Seoul National University - stretchable thermal haptic glove |
11.1.7. | Commercialisation of thermal haptics |
11.1.8. | TEGway - thermal haptic glove |
11.1.9. | WeART - fingertip thermal haptics |
11.1.10. | SWOT: thermal haptics |
11.1.11. | Summary of thermal haptics |
11.2. | Robotic haptic sensing |
11.2.1. | Introduction to robotic haptic sensing |
11.2.2. | Material classification by robotic haptics |
11.2.3. | Tactile sensors |
11.2.4. | Dexterous manipulation and picking |
11.2.5. | Minimally invasive surgery |
11.2.6. | Smart skin |
11.2.7. | Example: SynTouch |
11.2.8. | Example: Robotiq |
11.2.9. | Summary of robotic haptic sensing |
12. | TECHNOLOGY LICENSING IN HAPTICS |
12.1. | Introduction: Technology licensing |
12.2. | Introduction: Technology licensing in haptics |
12.3. | Immersion Corporation |
12.4. | Key patent portfolio |
12.5. | Litigation underpins revenue |
12.6. | Major settlements |
12.7. | License revenues over time |
12.8. | Revenue by industry sector over time |
12.9. | Outlook and conclusions |
12.10. | Licensing revenue relative to total revenue |
12.11. | General conclusions and outlook: Haptics licensing |
12.12. | Value chain summary |
13. | MARKETS AND FORECASTS: INTRODUCTION |
13.1.1. | Methodology and high-level forecasts |
13.2. | Baselines and assumptions |
13.2.1. | Forecast details and assumptions |
13.2.2. | Device sales drive haptics sales (historic data & forecast) |
13.2.3. | More devices are adding haptics (historic data & forecast) |
13.2.4. | Haptics spend per device is increasing (historic data & forecast) |
13.2.5. | Haptics revenue over time (historic data & forecast) |
13.3. | Haptics forecasts as a derivative of device forecasts |
13.3.1. | Sales volumes of devices that contain haptics, historic (2011-2021) |
13.3.2. | Sales volumes of devices that contain haptics, forecast (2022-2033) |
13.4. | Haptics market data by system type |
13.4.1. | Haptics revenue by type of haptics, historic (2011-2021) |
13.4.2. | Haptics revenue by type of haptics, forecast (2022-2033) |
13.4.3. | Haptics revenue by device type, historic (2011-2021) |
13.4.4. | Haptics revenue by device type, forecast (2022-2033) |
13.5. | Haptics market data by technology |
13.5.1. | Haptics revenue by actuator technology, historic (2011-2021) |
13.5.2. | Haptics revenue by actuator technology, forecast (2022-2033) |
14. | HAPTICS IN SMARTPHONES |
14.1. | Introduction: Haptics in smartphones |
14.2. | Smartphone haptics revenue, historic (2011-2021) |
14.3. | Smartphone haptics revenue, forecast (2022-2033) |
15. | HAPTICS IN GAMING (CONSOLE & HANDHELD) |
15.1. | Introduction: Haptics in console gaming |
15.2. | PS3 (DualShock 3) - Summary |
15.3. | PS4 (DualShock 4) - Summary |
15.4. | PS5 (DualSense) - Summary |
15.5. | Xbox 360 - Summary |
15.6. | Xbox One - Summary |
15.7. | Xbox Series X - Summary |
15.8. | Nintendo Switch - Summary |
15.9. | Gaming (controllers) haptics revenue, historic (2011-2021) |
15.10. | Gaming (controllers) haptics revenue, forecast (2022-2033) |
15.11. | Introduction: Haptics in handheld gaming |
15.12. | Steam Deck - Summary |
15.13. | Handheld gaming haptics revenue, historic (2011-2021) |
15.14. | Handheld gaming haptics revenue, forecast (2022-2033) |
16. | HAPTICS IN VR |
16.1. | Stimulating the senses: Sight, sound, touch and beyond |
16.2. | Haptics in mainstream VR 2022 |
16.3. | PlayStation Move (PSVR controller) |
16.4. | Oculus Touch (Oculus Rift controller) |
16.5. | Oculus Quest 2 |
16.6. | HTC Vive controller |
16.7. | Valve Index |
16.8. | Haptics in controllers: inertial and surface actuation |
16.9. | Example: Surface actuation on a controller |
16.10. | Motion simulators and vehicles: established platforms |
16.11. | Motion simulators are still used to show off VR |
16.12. | Examples: personal VR motion simulators and vehicles |
16.13. | Examples: personal VR motion simulators and vehicles |
16.14. | Wearable haptic interfaces in VR |
16.15. | Wearable haptic interfaces - rings |
16.16. | Commercial examples: Interhaptics |
16.17. | Wearable haptic interfaces - gloves |
16.18. | Examples: Virtuix, NeuroDigital Technologies |
16.19. | Meta microfluidic glove |
16.20. | Wearable haptic interfaces - shoes |
16.21. | Commercial examples: Nidec, CEREVO, and others |
16.22. | Wearable haptic interfaces - harnesses and apparel |
16.23. | Skinetic VR vest by Actronika |
16.24. | bHaptics Inc. |
16.25. | Wearable haptic interfaces - exoskeletons |
16.26. | Commercial examples: Dexta Robotics |
16.27. | Exoskeletons for VR |
16.28. | Manipulandums in VR |
16.29. | FundamentalVR - haptics for training surgeons in VR |
16.30. | Robotics: Hacking existing platforms to build kinaesthetic haptics |
16.31. | The case for contactless haptics in VR |
16.32. | XR haptics revenue, historic (2011-2021) |
16.33. | XR haptics revenue, forecast (2022-2033) |
17. | HAPTICS IN WEARABLES |
17.1. | Consumer Electronics: Wearables |
17.2. | Apple Watch Series 7 - teardown |
17.3. | Xiao Mi Band 6 - teardown |
17.4. | Wearables haptics revenue, historic (2011-2021) |
17.5. | Wearables haptics revenue, forecast (2022-2033) |
18. | HAPTICS IN OTHER CONSUMER ELECTRONICS |
18.1. | Consumer Electronics: Tablets |
18.2. | Consumer Electronics: Laptops |
18.3. | Sensel: VCMs for laptop trackpads |
19. | HAPTICS IN AUTOMOTIVE |
19.1. | Automotive |
19.2. | Haptics in vehicle interiors: Examples |
19.3. | Haptics in vehicle steering wheels |
19.4. | Example: Mercedes Benz |
19.5. | Example: Hyundai cockpit of the future |
19.6. | Haptics in car seats |
19.7. | Examples: GM Safety Alert Seat |
19.8. | Example: Nidec targeting the automotive sector |
19.9. | Haptics in accelerator pedals |
19.10. | Example: Mercedes |
19.11. | Haptics in vehicle centre consoles |
19.12. | Example: Audi MMI |
19.13. | Example: Nissan Ariya |
19.14. | Contactless haptics for automotive: Bosch and Ultrahaptics |
19.15. | Example: Bosch and Kyocera |
19.16. | Automotive haptics revenue, historic (2011-2021) |
19.17. | Automotive haptics revenue, forecast (2022-2033) |
20. | OTHER HAPTICS |
20.1. | Home appliance, commercial and other uses |
21. | SUMMARY OF THE MARKET FORECASTS |
21.1. | Haptics market data by device types |
21.1.1. | Haptics revenue by device type Historic (2010-2021) & forecast (2022-2033) |
21.1.2. | Smartphone haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.1.3. | Gaming (controllers) haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.1.4. | VR haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.1.5. | Handheld gaming haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.1.6. | Wearables haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.1.7. | Automotive haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.2. | Haptics market data by technology |
21.2.1. | Haptics revenue by type of haptics Historic (2010-2021) & forecast (2022-2033) |
21.2.2. | Haptics revenue by actuator technology Historic (2010-2021) & forecast (2022-2033) |
21.2.3. | Display haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.2.4. | Button haptics revenue Historic (2010-2021) & forecast (2022-2033) |
21.2.5. | Kinaesthetic haptics revenue Historic (2010-2021) & forecast (2022-2033) |
22. | COMPANY PROFILES |
22.1. | Company Profiles - 55 companies profiled |
Slides | 365 |
---|---|
Forecasts to | 2033 |
ISBN | 9781915514066 |