21 Aug 2020
How the Steam Headset Survey Reflects the Changing VR Landscape
The Steam Headset Survey is a survey taken every month by Valve, who collects information from Steam users to identify trends behind the hardware and software of the users. The changing survey results can show underlying trends of VR technology.
For more information please see the relevant reports: "Augmented and Virtual Reality 2020-2030" and " Optics and Displays in AR,VR and MR 2020-2030"
20 Jul 2020
Augmented and Virtual Reality: Technology of the Future, Today
By 2030, IDTechEx predicts the augmented, virtual and mixed reality market to be over $30Bn. With COVID limiting physical interaction, virtual communication and interaction will be the normal for many years to come.
5 Mar 2020
DisplayLink is a chip and software company whose technology is used in products from the world's leading PC and peripheral brands. Their technology enables wired and wireless VR, monitors, docking stations, video adapters, and more. DisplayLink IDTechEx met with DisplayLink to see their technologies and how they are incorporated into AR/VR Technologies.
28 Jan 2020
IDTechEx met with the team at HaptX, including Jake Rubin, Joe Michaels, Andrew Mitrak and Kim Oberg. They had arguably the best booth at CES 2020 with their high-end haptic feedback gloves and robotic control demo along with Shadow Robotics and Tangible Research.
15 Jan 2020
2AI - Applied Artificial Intelligence Laboratory
2AI pursues research on fundamental advances in AI for the development of technically innovative solutions. IDTechEx spoke to members of 2AI involved in the development of LaserNAVI, a collaborative robot for patient-specific laser treatment of vascular lesions.
3 Jan 2020
Award-Winning Glove is First Affordable All-Day Wireless VR/AR Haptic
BeBop Sensors will announce the first VR haptic glove integrated and exclusively designed for Oculus Quest, Oculus Link, Oculus Rift S, Microsoft Windows Mixed Reality, HTC Vive Cosmos, HTC Vive Pro, HTC Focus Plus, and Varjo VR headset technology.
31 Dec 2019
The AR, VR and MR Market Is Estimated to be Over $30Bn by 2030
New IDTechEx report on AR, VR and MR products by Technology Analyst Dr. Charlotte Coles discusses the technology, market, and players of the past, present and future. XR, or extended reality, products are at the forefront of technological change. Virtual reality, Augmented Reality and Mixed Reality. With so many different XR products now available for a variety of use cases, it is important to understand how the different technologies are used, and companies which create them.
12 Dec 2019
2019: A year of XR Technology
This premium article rounds up some of the news stories from XR (AR, VR and MR) topics in 2019.
31 Oct 2019
HTC and Tobii
At AWE EU 2019, IDTechEx attended a presentation from HTC and Tobii. They introduced the Vive Pro Eye, a custom version of the HTC Vive Cosmos headset which includes eye tracking from Tobii.