Past, Future and Requirements of Printed Electronics in the Games Sector (Printed Electronics Europe 2009)


Mr Clemens Tuerck, Chief Electronic Game Developer
Ravensburger, Germany
 
2009年4月7日.

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プレゼンテーション概要

  • Past experiences of combining paper board games with electronic components
  • Future plans of Ravensburger regarding electronics in games
  • Requirements for Printed Electronics in Games

講演者の経歴 (Clemens Tuerck)

Clemens Tuerck studied Audiovisual Media at Stuttgart Media University and received his Dipl.-Ing. degree in 2002. During his course of studies, he worked as project manager and game developer on games for PC and Nintendo GameBoy. He joined Ravensburger in 2002 as project manager for board games, covering since then a great variety of family board game concepts. His main focus lies on combining (audiovisual) electronic components with board games. He led the development of semi-electronic board games like "King Arthur" (2003) and "Wer war's", which was awarded two important German Games awards in 2008 and performed extremely well in the German games market. Since 2008, Clemens Tuerck is part of the newly established innovations department. His focus lies on searching technologies which can enhance traditional board games.

会社紹介 (Ravensburger Spieleverlag GmbH)

Ravensburger Spieleverlag GmbH logo
Ravensburger is an international group - Ravensburger, BRIO, WonderForge, ThinkFun - with a long tradition and solid values. Its mission is "Playful Development". The stands for fun, education, and togetherness. Ravensburger is one of the leading brands for puzzles, games, and activity products in Europe as well as for children's and youth books in the German-speaking region. Toys with the blue triangle are sold worldwide, and the international brands BRIO and ThinkFun supplement the Group's portfolio. Ravensburger had 2,188 employees and achieved net revenue of EUR 524,2 million in 2019.
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