Board Games And Printed Electronics (Printed Electronics Europe 2020)

Mr Andreas Meyer, Head of Global Process Engineering
Ravensburger Verlag GmbH

Presentation Summary

Ravensburger has a long tradition of finding and creating new playful challenges, also to include electronics in the games and books, not as an effect, no: to integrate mechanical and electronic solutions to improve and enrich the contents and the game strategies. At IDTechEx in Berlin Ravensburger will show the history of games, especially board games and the opportunities for printed electronics.

Speaker Biography (Andreas Meyer)

Andreas Meyer, Head of Global Process Engineering at Ravensburger, is responsible for the integration of new techniques and processes, feasibility studies, die-cutting and tooling (paper, board, plastics), sample manufacturing/prototyping, preproduction as well as to maintain the production service, he also is boosting new and alternative materials into the inhouse production facilities and suppliers.

Company Profile (Ravensburger Spieleverlag GmbH)

Ravensburger is an international group - Ravensburger, BRIO, WonderForge, ThinkFun - with a long tradition and solid values. Its mission is "Playful Development". The stands for fun, education, and togetherness. Ravensburger is one of the leading brands for puzzles, games, and activity products in Europe as well as for children's and youth books in the German-speaking region. Toys with the blue triangle are sold worldwide, and the international brands BRIO and ThinkFun supplement the Group's portfolio. Ravensburger had 2,188 employees and achieved net revenue of EUR 524,2 million in 2019.
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